Quantcast
Channel: Resources – Real-Time Rendering
Browsing all 56 articles
Browse latest View live

Seven Things for February 1, 2014

Here we go: Four free mini-courses from SIGGRAPH on computer graphics, how nice is that? First one’s by Andrew Glassner, one of my favorite lecturers. GPU Pro 5 teaser articles are up for viewing. I...

View Article



Why use WebGL for Graphics Research?

guest post by Patrick Cozzi, @pjcozzi. This isn’t as crazy as it sounds: WebGL has a chance to become the graphics API of choice for real-time graphics research. Here’s why I think so. An interactive...

View Article

Image may be NSFW.
Clik here to view.

Free/Cheap Processing Course by Andrew Glassner

Andrew Glassner has made an 8 week course about the graphics language Processing. The first half of the course is free; if you find you like it, the second half is just $25. Even if you don’t want to...

View Article

Image may be NSFW.
Clik here to view.

Free Golden Paint Spectra Spreadsheet

The short version is go see this page here. I’m collaborating on a little hobby project with Andrew Glassner. It involves paint spectra, so we were hunting down a spectrometer. We’d heard good things...

View Article

Image may be NSFW.
Clik here to view.

GPU Pro 5 is out

Really, the title says it all, the book GPU Pro 5 is shipping. Sadly, there’s no “Look Inside” for the book on Amazon; I’ll hope they at least put the Table of Contents there. You can find a rough...

View Article


Books page updated

I spent an inordinate amount of time just updating the books page at this site. It hadn’t been done for about two years – I can finally check this task off the list. It took awhile tracking down...

View Article

Image may be NSFW.
Clik here to view.

Big World, Secrets of the Teapot

If you’re a member of SIGGRAPH, one perk is that you have access to the ACM Digital Library’s graphics related content. The SIGGRAPH benefits document notes: Access to all ACM SIGGRAPH related content...

View Article

Free New Computer Vision Book

The book “Computer Vision Metrics: Survey, Taxonomy, and Analysis” is available for free download as a PDF or other formats. Go to the “Source Code/Downloads” tab in the middle of the page and work...

View Article


Image may be NSFW.
Clik here to view.

SIGGRAPH 2014 Book Crop

I’ve updated the graphics books listing hosted at our site. This is excruciatingly dull HTML editing; I hope it helps you out. Many of the additions are from CRC, since I was able to view their books...

View Article


60 Hz, 120 Hz, 240 Hz…

Update: first, take this 60 vs. 30 FPS test. I’ll assume it’s legit (I’ll be pretty entertained if it isn’t). If you get 11/11 consistently, what are you looking for? A topic that came up in the...

View Article

WebGL MOOC this summer

Want to learn computer graphics using WebGL from a MOOC during the summer? Learn for free from a master, Ed Angel, at Coursera.

View Article

Web Page Updates

To celebrate Kavita Bala becoming the new Editor-in-Chief of ACM Transactions on Graphics, I updated the ancient resource pages I put there long ago: Software Tools page Research Resources page I think...

View Article

Image may be NSFW.
Clik here to view.

Freezing Time at SIGGRAPH

Andrew Glassner and I are running a fun little workshop called “Freezing Time” this Sunday, as part of Making @ SIGGRAPH. Details: 12:15-1:45 PM, South Hall G – Studio Workstation Area We’ll be...

View Article


Image may be NSFW.
Clik here to view.

Seven Things for August 18, 2015

Seven things: Stephen Hill’s great collection of SIGGRAPH 2015 links. As he and others have noted, the entire SIGGRAPH 2015 proceedings is available to all for free download until the end of this week....

View Article

Image may be NSFW.
Clik here to view.

Seven Things for August 19, 2015

More stuff: New interactive 3D graphics books at SIGGRAPH 2015: WebGL Insights, GPU Pro 6 (Kindle right now, hardcover in September). Let me know if I missed anything (see full list here, which also...

View Article


New free interactive linear algebra text on web

Here it is – you should recognize the third author’s name for sure. I’ve only skimmed a bit, but wow, very interesting. Many of the figures are indeed interactive, which is magical. I also like the...

View Article

“Journal of Graphics Tools” Code Repository

Once upon a time the Journal of Graphics Tools had code associated with many of its articles. This was in fact one of the selling points for the journal, which grew out of the Graphics Gems series of...

View Article


Older books (were) currently free from Springer (- sorry, no longer)

And, it’s over – Springer appears to have shut the gates a day later. Mistake? Buzz-generating marketing ploy? Who knows? I’ll leave the rest of the post intact, but books are no longer free. Some...

View Article

Code repository for “journal of graphics tools” updated

Some staff at Taylor & Francis kindly dug up some of the supplemental materials (mostly code) for the journal of graphics tools, namely, volumes 10-13. I’ve waded through it all and added these...

View Article

WebGL Links Page

I got tired of re-finding various useful WebGL and three.js links, so I made a page: http://www.realtimerendering.com/webgl.html What cool things am I missing? I’ve made it a page of links I am likely...

View Article
Browsing all 56 articles
Browse latest View live




Latest Images